lightnet

LightNet: Cloud v1.8 Released

Grab it here:

http://www.joejustice.org/lightnet-cloud

This has a lot of good new features with a focus on fleshing out Watcher. Be sure to check out the change log.

http://www.joejustice.org/books/lightnet-cloud/change-log

-Joe

How-To use LightNet: Watcher

LightNet: Watcher is a separate application used for sending commands to the server, managing the server and viewing it's state. It is configured on the Watcher tab in LightNet: Cloud.

Bugs

No known bugs at this time.

Tips and tricks

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How does LightNet: Watcher operate?

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How does LightNet: Cloud operate?

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FAQs

Frequently asked questions.

How-To create a FTP server

The easiest and most accessible FTP server for Windows users is probably FileZilla (which also has a very good client). You can get the server here:

http://filezilla-project.org/download.php?type=server

And find the documentation here:

http://wiki.filezilla-project.org/Documentation

How-To add computers to your render cloud

I have had many email conversation with people that try to relate LightNet: Cloud to how other render farm controllers work. This is very problematic because LightNet: Cloud works differently.

I really hate to front-load a how-to with a lot of background information. I'm sure you're looking for a nice recipe style step by step experience. Unfortunately, there are a few things I need to lay out so that I'm sure everyone is on the same page.

How-To Prepare a scene for LightNet:Cloud

For an onsite scene, the content information is simply a path, you do not need to package and zip the content for onsite rendering. However, this does mean that all onsite PCs must have access to this path. The easiest way to accomplish this is to have a mapped network drive to the content's location. Full network paths with also work. So \\FileServer\CDrive\MyContent will work or Z:\MyContent will work as long as Z:\ is mapped to \\FileServer\CDrive

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